GLOSSARY
general
MSPT
A measurement of how many milliseconds it takes to process each gametick. If a server exceeds 50MSPT in total, then the game will slow down, as there is no longer enough time to process all 20 ticks per second. MSPT is also used as a measure of how performance-intensive a contraption is by seeing how much the MSPT increases by running/loading it.
MSPT
“毫秒每刻”用于衡量一游戏刻计算耗时的单位。当MSPT超过50时服务器将无法维持在20TPS。它同被用于衡量一台机器在被加载/运行时可以给服务器添加的负担。*
Milisegundos por Tick